The International Business Times, in what I can only assume is an attempted pun, describes them as “drowning in backlash”. Daily Banter says it’s “exactly why everyone hates PETA”.Jezebel calls them “assholes”, and we can all agree Jezebel knows a thing or two about assholery.
But while the ending is the source of the controversy, I don’t think it’s the source of the problem, and it’s not where the interesting changes take place. Companies change all the time, but few games give us such a clear view of such a rapid transformation.
When work on Mass Effect 1 began, they were a single quasi-independent studio.
By the time the third game launched, they were a collection of three studios owned by the Borg Collective of games publishing, they were running one of the most expensive, high-profile, and ambitious MMO titles ever developed, and were developing Dragon Age and Mass Effect titles simultaneously.
For the last few years I’ve half-jokingly suggested that there is no upper limit on how much people are willing to discuss the Mass Effect games. This series is going to run for the next eleven months, and by the end it will be the length of a novel. Yes, I have discussed this series to death over the years.
In Spoiler Warning our group covered all three games, in excruciating detail, over the course of 36 hours of running commentary.I’ve got three main points I want to make in this series: 1) The ending of Mass Effect 3 is where the problems culminated, not where they began.